Game Art/3D
Prayer
A Puzzle Platform Role-Playing game where players take the role of a tribal girl named Enka.
Using abilities she obtained as blessings from animal spirits, she must utilize them to pursue the evil Ranka, who has brought chaos and turmoil into her village home.
I was one of the Game Designers and the sole 3D Modeller for the 3D Game Prayer.
Process
Doing research for our game's theme, it was agreed to have a setting based on native tribes, so there was considerable research on their structures and aesthetics.
Due to not having a proper 'artist' for the project, the overall design of the characters and world was made to be more cutesy with simple designs. That does not mean that the characters lack unique silhouettes however
Animations
Trailer
Gundam Turret
A 3D model made in 3DS Max and Substance Painter, the Seraphim Gundam GNHW(Backpack Mode) was used as a base and modified to be a desert vehicle.
Ideation and Research
Using the Seraphim as a base, I thought of how to modify the Backpack form as something else.
Recalling how the Reversible Gundam and Reborns Gundam Origin had Hover Tank Modes, I used them as a reference, duplicating an extra pair of hind boosters. Additionally, the Beam Cannon components were changed into gatling guns while additional missile pods were added as supportive weapons
Modification and Animation
After some time, I decided to revisit the model and modify it in a simple manner to have tank treads and be able to transform.
Modified Efreet
An attempt at recreating the Efreet Mobile Suit with some slight modifications, it was made as a personal project and a vehicle for testing animation implementation in the Unreal Engine
Research and Modification
Having a fondness for non-Gundam mobile suits, I picked the Efreet as
a personal modeling project to do(It is also because the actual physical kit had some lacking poseabily such as a waist swivel).
Using the 'Custom' variant as a base, I tried to replicate it as faithfully as possible, with the only changes being the feet and the mouthpiece.
Due to the origins of the name Efreet belonging to an Islamic fire demon, the colours used were that of Red with yellow highlights.
The swords that were its signature weapons had been modified on the blade, taking reference from Omnimon of the Digimon series.
Animations
(P.S: The flame particle is from the default package of the Unreal Editor)
Real Size Sgt Verde
A Gundam Character from SD Gundam Heroes who has been proportioned to that of a proper 'Gundam'.
Research
I had the idea to do this after doing a similar reproportioning for the Little Battlers eXperience Dot Blaze.
The design from the show and the original Verde Buster were used as references to make the end product with Substance Painter used for colouring and putting on weathering effects.
Metal Mayhem
3D animated Short Film. In the project, I took the primary role of character modelling and animation.
Working with my group, we wanted to make an exciting combat short.
Susano-oni
Another Blender model that is a heavy modification of what was made for Metal Mayhem
Ideation and Research
The references come from Yu Chang Jian, a design of Motor Nuclear's upcoming mecha toy, prominently the knee/leg area as it stands out the most. The colours used is supposed to mimic the Susanowo from Megami device, along with the red 'energy' ring.
Animations
Idle
Jump Attack
Stab Rush+Lighting attempt
Metal Beast Fighter
Attempt at a beast/werewolf like mecha(Though the head makes it look more like a dinosaur...?)
A variant was made as a rival/antagonist. The rival was made with a large weapon and darker colours to convey their 'role'
Ideation and Research
The original idea came from toying around with Kotobukiya's Hexagear and Frame Arms kits, with major inspirations and references from Zoids and AnimaGear.
Action Pose/Diorama
Red Ronin
Mecha Samurai taking various references, but primarily from the 30 Minutes Fantasy series of products.
Ideation and Research
Using the Bandai Spirits 30 Minutes Fantasy Knight as a base, RED RONIN takes majority inspiration from the Falslander Ronin and mixes it with the colour scheme and asymmetry of the Number 57 Armored Puppet Oni Flame
Animation
Idle, Running and simple Slash animations were made after it was rigged.
Animated Short: A Cut Too Above
Blender animated short.